Please teach the method to draw in 2D image by the asynchronous (each method of Windows API and DirectX).
A:
As I understand you want to draw into one canvas with DirectX and GDI; So you can combine DirectDraw surfaces with GDI context; Check these links: DirectDraw Programming Tutorial Drawing with DirectDraw & GDI Using the GDI to Take DirectDraw Screenshots
Edward83
2010-10-25 04:44:09